// copperjian.c
// Last Modified by winder on May. 25 2001

#include <weapon.h>
#include <ansi.h>
inherit MACE;

void create()
{
	set_name("熟铜锏", ({"copper mace", "mace", "coppermace", "tongjian", "jian"}));
	set_weight(5000);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("unit", "柄");
		set("value", 2000);
		set("material", "copper");
		set("long", "一柄沉甸甸的熟铜锏，上面铜锈斑斑。\n");
		set("wield_msg", "$N举起一柄$n，在地上撞出点点火星。\n");
		set("unwield_msg", "$N抹了抹$n上的锈，把它收了起来。\n");
	}
	
	init_mace(25);
	setup();
}

